From Comic Concept to Photorealistic Character: Full Workflow for High‑Detail Modeling & Texturing (Maya + ZBrush + Substance Painter + Photoshop)
![图片[1]-从漫画概念到写实角色:原画还原与高精细建模全流程(Maya + ZBrush + Substance Painter + Photoshop)-虚幻之初](https://www.genxhzc.cn/wp-content/uploads/2025/09/Clipboard-2025-08-31-01.22.57-1024x740.webp)
![图片[2]-从漫画概念到写实角色:原画还原与高精细建模全流程(Maya + ZBrush + Substance Painter + Photoshop)-虚幻之初](https://www.genxhzc.cn/wp-content/uploads/2025/09/Clipboard-2025-09-07-14.54.48-1024x583.webp)
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From Comic Concept to Photorealistic Character: Full Workflow for High‑Detail Modeling & Texturing (Maya + ZBrush + Substance Painter + Photoshop)
![图片[1]-从漫画概念到写实角色:原画还原与高精细建模全流程(Maya + ZBrush + Substance Painter + Photoshop)-虚幻之初](https://www.genxhzc.cn/wp-content/uploads/2025/09/Clipboard-2025-08-31-01.22.57-1024x740.webp)
![图片[2]-从漫画概念到写实角色:原画还原与高精细建模全流程(Maya + ZBrush + Substance Painter + Photoshop)-虚幻之初](https://www.genxhzc.cn/wp-content/uploads/2025/09/Clipboard-2025-09-07-14.54.48-1024x583.webp)
![图片[3]-从漫画概念到写实角色:原画还原与高精细建模全流程(Maya + ZBrush + Substance Painter + Photoshop)-虚幻之初](https://www.genxhzc.cn/wp-content/uploads/2025/09/Clipboard-2025-09-07-14.55.02.webp)
![图片[4]-从漫画概念到写实角色:原画还原与高精细建模全流程(Maya + ZBrush + Substance Painter + Photoshop)-虚幻之初](https://www.genxhzc.cn/wp-content/uploads/2025/09/Clipboard-2025-09-07-14.55.14-854x1024.webp)
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