从漫画概念到写实角色:原画还原与高精细建模全流程(Maya + ZBrush + Substance Painter + Photoshop)

从漫画概念到写实角色:原画还原与高精细建模全流程(Maya + ZBrush + Substance Painter + Photoshop)
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From Comic Concept to Photorealistic Character: Full Workflow for High‑Detail Modeling & Texturing (Maya + ZBrush + Substance Painter + Photoshop)

图片[1]-从漫画概念到写实角色:原画还原与高精细建模全流程(Maya + ZBrush + Substance Painter + Photoshop)-虚幻之初
图片[2]-从漫画概念到写实角色:原画还原与高精细建模全流程(Maya + ZBrush + Substance Painter + Photoshop)-虚幻之初
图片[3]-从漫画概念到写实角色:原画还原与高精细建模全流程(Maya + ZBrush + Substance Painter + Photoshop)-虚幻之初
图片[4]-从漫画概念到写实角色:原画还原与高精细建模全流程(Maya + ZBrush + Substance Painter + Photoshop)-虚幻之初
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